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POPULATION GENETICS
Time: One
or two 50-minute class periods
Grade Level: 9-12
Objectives: To
understand the basics of evolution by natural selection. To calculate
allele frequencies as they relate to inheritance. To understand
the Hardy-Weinberg Law and how evolution takes place when this law
is not in place.
Idaho Achievement Standards:
·648.01,648.02,648.03 Understand systems,
order, organization, models and explanation.
·648.04 Understand that the theory
of evolution is a process of gradual change.
·649.01 Understand scientific inquiry
and critical thinking.
·651.02 Understand form and function
of DNA.
·651.02 Understand theory of biological
evolution.
·658.01,658.02 Understand personal
relationships and technical communication
Materials:
·Data Collection Sheets
·Two colors of marbles in cups(2 x number of students for
each color)
·Overhead Transparency and Pens
Background:
Students will review some basic genetic principles of inheritance
and will review genetic terms such as allele, homozygous, heterozygous,
dominant, recessive, gene pool.
Procedures:
Warm-up. Students will test their ability to taste PTC molecule
by using a test strip with the molecule on it. If students taste
the strip especially strongly, this indicates they carry two copies
of the dominant gene, if only slightly then one copy, and if not
at all, then no copy. Have students calculate genotype and allele
frequencies of the class "gene pool."
Activity:
Students will do three simulations that will demonstrate the principles
of inheritance. The first simulation will demonstrate genetic equilibrium
(the Hardy Weinberg Law), the second will demonstrate genetic drift,
and the third will demonstrate a lethal recessive. All three simulations
will be recorded on data sheets and the results will be plotted
on a graph to show the results visually.
Population simulation:
Each student starts the game as a heterozygote, with a marble of
each color in their cup. To simulate meiosis, students remove (without
looking) one marble from the cup. The color of the marble represents
the allele type. To mate and form an offspring, two students undergo
meiosis, then combine alleles to form an offspring. In each simulation
they must mate twice in order to form two offspring (this keeps
the population size constant). At the end of a generation, both
parents die. Students assume the genotypes of one of their offspring
(assigned randomly from the two produced).
*Teacher note: The easiest way to keep track of genotypes
is to have students stand to mate, then sit down when they have
produced two offspring. When all are seated, count off each of the
genotypes by a show of hands. Have students calculate allele frequencies
each generation. Do not allow inbreeding (must mate with a different
student each time) or mate choice (based on genotype). Do not allow
students to move on the next generation before counting and calculating
allele frequencies.
Wrap-up:
Have students graph the allele frequency (y-axis) vs. generation
(x-axis) for each simulation for their group. Have one group describe
the results on an overhead. Have them expand on the concepts of
processes that lead to change in the gene pools of populations.
Assessment:
Students should explain:
1. Which of the simulations would most likely
lead to adaptation? Why?
2. What would happen if a mutation occurred in the population? Why?
3. Design a fourth and fifth simulation that would model the effects
of migration and mate choice on allele frequencies.
* Extension: Have students design and carry
out a simulation that would demonstrate how migration can counter
the effects of genetic drift in small populations.
POPULATION GENETICS DATA COLLECTION SHEET
Frequency of "A" = 2 x #AA students
+ #Aa students
2
x total # students
SIMULATION #1.
All students (large population, no mutation, no selection, no mate
choice, no migration).
| |
#AA |
#Aa |
#aa |
Freq. A |
Freq. a |
| Gen 0 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 1 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 2 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 3 |
_____ |
_____ |
_____ |
_____ |
_____ |
SIMULATION #2
Homozygous recessive genotype (aa) is lethal, parents reproduce
until have 2 living offspring), otherwise same conditions as Simulation
#1.
| |
#AA |
#Aa |
#aa |
Freq. A |
Freq. a |
| Gen 0 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 1 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 2 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 3 |
_____ |
_____ |
_____ |
_____ |
_____ |
SIMULATION #3
Students in groups of 4 (otherwise same as Simulation #1). Avoid
inbreeding!
| |
#AA |
#Aa |
#aa |
Freq. A |
Freq. a |
| Gen 0 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 1 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 2 |
_____ |
_____ |
_____ |
_____ |
_____ |
| Gen 3 |
_____ |
_____ |
_____ |
_____ |
_____ |
Final allele frequency (A) of other student groups:
Group 1 _____ Group 2 _____ Group 3 _____ Group
4 _____
|